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LIBRARY This page contains information on various game issues for Ultima Online. Things like: Luck, Housing, Melee damage, etc. |
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| October 15, 2003 |
| I have
received some feedback saying the tables for damage output are useless.
I am waiting for specific reasons why the tables are useless, but guess
it is because people want to see a javascript form to enter their player's
skills and stats into and have the damage output calculated. I may
do this in the future, but frankly that is not what these tables are all
about. You can already surf to 1001 different javascript damage calculators
on the web, and I did not want to duplicate something that is already available.
These tables are about seeing how changes in skills and stats relate to
the amount of damage output per minute. Eventually, I will post a
series of graphs that show these relationships, but I thought the tables
would serve as a good starting place for people who are interested in learning
how to optimize their character templates. But, if you must have something
you want to enter your character's information into, then I have also posted an excel spreadsheet
that allows you to enter skills and stats and calculate damage per minute. On the menu bar you will see a new topic "BEST DAMN DAMAGE IN THE GAME". This section will contain tables that show how skills, stats, and other other factors, e.g. weapon stats, influence the amount of damage you can deliver. Currently, I have just two tables that are in a rough form. I have the equations that generated the tables, but I have found that equations in javascript are often a real pain to load and code, so I decided to stick with tables. Maybe in the future I will put the equations on the web so people can enter their own information to see what kind of damage they are doing currently. Anyway, this is just a taste of things to come. TABLE 1 is sorted based on ascending skill and stat values. TABLE 2 is sorted based on most damage to least damage (MinDMGpM column). The last two columns contain how damage changes with changing skill/stat values. The weapon used is a longbow (mindamage=18, maxdamage=19, weaponspeed=25). I chose to express the damage in minutes because it gives a good feel for how long things really take to kill. |
| September 25, 2003 |
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Bless me father for I have ... errr .... uhm ...
done stuff! It has been 45 hours since my last Doom artifact, what
am I doing wrong? The short version: 1) wear high luck, 2) hunt
with at most 4 people, and 3) PRAY! The long version can be read
over at Lords of the Eternal
Realm. DOOM TIP OF THE WEEK: The skeletal dragon can make your pet go wild! My poor WW was 3 weeks old and fully trained. Now he is gone! O well, time to train another one. When fighting the skeletal dragon make sure to feed your pet alot!! |
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