The Wavefront OBJ exporter writes out a v3.0 OBJ file. The terrain is written out as a series of faces, using a right handed coordinate system. Previously OBJ files written out by the exporter could not be opened by Maya 4.0 or newer, but this has been fixed from FEO v1.5 on.
The Interface
Mac version Windows version The OBJ exporter is easy to use. Here's a guide to it's settings :
- Units radio buttons
These two radio buttons let you choose between using Metres or TG Units for dimensions. As an example, say you are exporting a 257 x 257 terrain with a point spacing of 30m. If you choose TG Units the exported terrain will be 256 x 256 units square, and each quad in the terrain will be 1 unit square. If you choose metres, the terrain will be 7680 metres ( or units ) square and each quad will be 30 metres ( units ) square.
- Swap Y and Z axes
This setting allows you to choose whether the Y or Z axis is up. When the this setting is checked, the Y and Z axes are swapped so that the Y axis is up.
- Use group name
This setting allows you to choose whether or not the terrain geometry is placed into a named group. When this is checked, the edit field underneath becomes active so that you can enter a group name, which will be included when the file is written out.
- Use object name
This setting allows you to choose whether or not the terrain object has a name. When this is checked, the edit field underneath becomes active so that you can enter an object name, which will be included when the file is written out.
- Cancel button
This button closes the plugin window without recording the changes you've made to the settings.
- OK button
This button closes the plugin window, records the changes you've made to the settings and brings up an Save File dialog box.
Requirements
For Export Only needs the TGPGuiLib to run. This file provides cross platform interface functionality. To find out more about the TGPGuiLib and download the latest version, visit it's website.
© Jo Meder 2001, all rights reserved