Terrain Image hints

Page last updated: 30 April 2004

If you want to make some terrain images for WTG these hints should help you get the best results.

1. Scale

The scale that WTG uses is about 15 inches = 100pixels.

To prevent your terrain from looking too large or too small measure your terrain before you photograph it and scale accordingly.

2. Centering and borders

Because WTG rotates terrain before displaying it try and keep your terrain as centred as possible.  When creating terrain remove as much of the border as possible, this will usually ensure that the terrain is centered so you can kill two birds with one stone. This makes sure that when the terrain is displayed on the board it isnt off to one side.


Bad


Good


Best

3. Angle

Try and keep your terrain images as birds-eye as possible, having an angle on your terrain image looks fine untill you start rotating it, then you have a board full of images that look like they are from different angles and it doesnt look right.

4. BMPs, transparency and appropriate naming

The transparency colour for terrain in WTG is RGB(255,0,255). Because lossy formats like JPG tend to blend the colours near the edge of the image its best to start working with terrain images as BMPs straight away. 

The naming convention for terrain images is pretty simple, filenames are either "Lrg","Med" or "Sml" followed by a space followed by a number.  eg "Lrg 1.bmp"

There are no set dimension limits for each type of name, its just for organization.  The maximum image size is around 180x180 which works out as a terrain piece of 27inches by 27 inches


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