Terrain Image hints
Page last updated: 30 April 2004
If you want to make some terrain images for WTG these hints should help
you get the best results.
1. Scale
The scale that WTG uses is about 15 inches = 100pixels.
To prevent your terrain from looking too large or too small measure
your terrain before you photograph it and scale accordingly.
2. Centering and borders
Because WTG rotates terrain before displaying it try and keep your
terrain as centred as possible. When creating terrain remove as
much of the border as possible, this will usually ensure that the
terrain is centered so you can kill two birds with one stone. This
makes sure that when the terrain is displayed on the board it isnt off
to one side.

Bad

Good

Best
3. Angle
Try and keep your terrain images as birds-eye as possible,
having an angle on your terrain image looks fine untill you start
rotating it, then you have a board full of images that look like they
are from different angles and it doesnt look right.
4. BMPs, transparency and appropriate
naming
The transparency colour for terrain in WTG is RGB(255,0,255).
Because lossy formats like JPG tend to blend the colours near the edge
of the image its best to start working with terrain images as BMPs
straight away.
The naming convention for terrain images is pretty simple, filenames
are either "Lrg","Med" or "Sml" followed by a space followed by a
number. eg "Lrg 1.bmp"
There are no set dimension limits for each type of name, its just for
organization. The maximum image size is around 180x180 which
works out as a terrain piece of 27inches by 27 inches
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