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Supplies needed
Free 30 day Trail copy pf PhotoImpact
Here and GA 5 for the animation
Here
I used
PhotoImpact 12, however I also have PI X3 and there is not that much
difference.
I used the font Britannic Bold for the Hello! his
I think can be found in your Windows Font folder already.
The font
I used to make this text animation is called KA Horrible and
can been found
HERE
You can use just about any font to do this
tutorial, so experimentation is the name of the game :-))
OK , Open your PhotoImpact Programme.
Open a new image (I used 400 x 200) size up to
you.
Grab your text tool and click on the new image.
Place a tick in the Kerning button and a
4 in the Character spacing drop down list
in the Tool Settings - Text.

Type your name, (I used size 82) the colour
you choose is entirely up to you. If you are unhappy with your text
size, resize it only by using the text size drop down list. You can
type your own size in the list.
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Warning!!
Try not
to resize your text with the transform tool!
It has
been bought to my attention that if you re-size your text with the
Transform resize tool, the H & V Deform tool will not appear in the
bevel mode drop down list.
There is a solution to this
problem............rofl.
Right
click on your text and choose Convert Object Type/Reset Text/Path
Object.
You will
have to at this point click on the Path Drawing Tool. You will then
once again have the H & V Deform in the bevel mode drop down list. The
only thing that you won't be able to do is change the font.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Give it a bevel of
width: 3
Depth: 5
A border of 2 in a contrasting colour.

Right-click and choose the all round shadow
option with the settings below.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
NOTE:
I work in what I call a layer stack. Saving each frame as a separate
image is just too time consuming and tedious!!
Example Below
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OK hold down your Shift key and hit the D
key 3 times. That will give you 4 name layers.

click on your top name layer and then choose
Horizontal Deform from the bevel mode drop down list.

1. Click on the node on the left-hand side and
pull the node up a bit.
2. Then click on the node on the arm of the
left-hand side and give that a bit of a pull up as well.
3. Click on 3D round in the bevel mode drop down list
and your name will be like it was before but this time with the
Horizontal Deform applied to it.

Click on the next name layer down and repeat the
instructions above, only this time apply it to the right-hand side.

Click on the next name layer down, (one up from
the bottom) and once again choose Horizontal Deform from the bevel
mode drop
down list.
Click on the end nodes to make them active.
Now this time we will only be pulling up the
nodes on the end of the arms.
See Example Below.
As before Choose 3D Round from the bevel mode
drop down list.

If you have added a border, then you will have to
right-click on each name layer and Convert Object Type/From
Test/Path to Image.
If you don't do this step, then you will lose the
border when you take it to GA to animate.

There is now one thing left to do before we take
it to GA 5 to animate
Save your image as a UFO file!!
Animate the text in GA 5
Open your UFO file in GA 5 and it should look
like the example below but with one frame in the storyboard.

Hit the Duplicate Frame button underneath the
storyboard.

In frame 2 shut the open eye and open one of the
other eyes in the layers that are available.
Repeat twice more.
You should have 4 frames on your
storyboard.

When you save your animation just check the kb
size, you may have to lower it it a smaller preset from the drop
down list of Presets.
I used Photo 128

Examples of kb size on a white matte, custom
colour matte and with my webpage background.

Well that is it, I do hope that you
enjoyed my tutorial.


INDEX
Please feel free to print
this tutorial
out for your own personal use,
but do not copy it in any way to
put on-line, pass out, or
re-write and claim as your own.
Any resemblance to any other
tutorial like this is purely coincidental
and not intentional.
This tutorial was written
on the 12th September 2008 and is
therefore
© Edna Munn
Website and web set is also
Designed by and therefore
© Edna Munn
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