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Gif
Animator Facts


Author: Edna Munn
Software: PhotoImpact-all
Version and Gif
Animator (GA 5)
Title: Frame
Movement in GA 5
Skill Level: Beginner
FACT: In GA 5 you can move the same object in each
frame without the movement of that object affecting the same object in the
previous frame.
Description: I have discovered that
there is a lot of uncertainty around how to make an animation in GA 5 with just a
few objects that are made in PI, saved as a UFO or a PSD (if you have trouble
opening UFO's in GA 5) so I thought that I would write a tutorial with 7 objects
so that you can see for yourself how easy it is!!
For the purpose of demonstrating this FACT
we will make a smiley face with a 4 frame animation of eye, mouth movement with
a bounce.
Supplies Needed:
PhotoImpact (any
version) and a copy of Gif Animator ( up to
PhotoImpact Version 12, GA was a free
package, sadly it is no more)
Free
Trial
Parts needed: 1
yellow circle, 2 white circles, 2 black circles and 2 ovals

Smiley Face
Open your PhotoImpact Programme.
File/New/New Image (I used
263 x 274) size up to
you.
Click on your path drawing tool, select the and
draw out circle 163 x 163 or there about, yellow in colour with a
black border of 1. This is the face. Click on your background to
de-select the yellow face.

Change your colour to white in the Colour Box and draw out a circle
30 x 30 this also has a black border of 1, Duplicate.
Click on your background to de-select the white
circle. Change the colour to black and draw out a circle 17 x 17,
duplicate.
Click on your background to de-select the black
circle.
Select the oval and draw an oval of 100 x 36 with
a black border of 1, rotate the oval slightly on an angle and
duplicate.
With the duplicate select click on edit path and
pull the middle node at the top down some.

Click on Path Edit.
R/Click/Select all Objects then R/Click again and
this time select Convert Object Type/From Text/Path to Image. This
will make the black border around the circles and ovals permanent.

File/Save As/UFO or PSD (for those that can't
open UFO's in GA 5).
Animate The Smiley
Open
your GA 5 and navigate to the folder that has your saved UFO or PSD click, then
click on OK.
In
Frame 1
Close the eye on the wide mouth layer

and highlight the 2 black parts of the eyes in your Object Manager.

In the working space area gently touch one of the eyes, hold your mouse
button down and drag the eyes until they are half on and half
off the white part of the eyes.
When you have them positioned where you would like them, click on the "Duplicate Frames"
icon underneath the storyboard.

With the black part of the eyes still highlighted gently touch one of the eyes,
hold down your mouse button and drag the black part of the eyes to the middle of
the white part of the eye so that the smiley is looking directly at you.
Click on the "Duplicate Frames" icon underneath the storyboard.

Close the thin mouth and open the eye on the wide mouth.

Highlight all the layers in the Object
Manager and then click on the "Pick Tool".

If you look at your Working Space window
you will see dotted lines around all parts.

Very gently touched one of the parts and
you can either tap the up arrow on your keyboard or.....................
move the face up a 3-6 squares while
holding down your mouse. Be careful if you use the latter method that you don't
make it move too dramatically, if you do Ctrl+Z will undo the move.
Select the Rectangular Selection tool

Draw out a selection quite close to your
image go to Edit/Crop Canvas.

Highlight each frame then Right
Click/Frame Properties and in
Frame 1: 25
Frame 2: 55
Frame 3: 35
Frame 4: 55
in the Delay box of Frame
Properties.

Click on the Preview Tab and run your animation, if you like it Click on the
Optimize Tab and then on save
or
File/Optimization Wizard.
Hope you enjoyed this tutorial and have learnt a little about the joy of
animating in GA 5.


Please feel free to print
this tutorial
out for your own personal use, but do not copy it in any way to
post
on-line, pass out, or re-write and claim as your own!
Any resemblance to any other
tutorial like this is purely coincidental.
This tutorial was written
on the 15th April 2011 and is
therefore the property of Edna Munn.
Website and web set Design
by and
© Edna Munn
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