Generic True Names
All living things in the DragonQuest world have a Generic True Name.
name is present in their aura. Formerly living things retain traces of
their aura and the name that they had when alive. All True Names are in
an ancient language, believed by some to be the language that the gods
used when they made the world, and by others to be the original
of the first mortal race, the Dragons. A translation of these names
the common tongue yields such terms as human, elf, tiger, oak, bee,
A Generic True name identifies
the entity or object as being of a distinct
type. Very similar things with much the same form and function, will
have the same Generic name. For example, many small, harmless,
snakes will have the Generic True name "Grass Snake" even if they look
somewhat different. A venomous variety of similar nature will have a
Generic True name.
Generic True Names may be
By means of a Detect Aura.
From another being who has studied the name (i.e. knows the name at
0 or higher).
Individual True Names
All sentient entities (player character races, dragons, mer-people,
etc.) have an Individual True Name. This becomes known to them upon
maturity. All sane sentient entities will know their own Individual
Name and no force -- physical or magical -- can coerce the entity to
it. They may choose to reveal it, however. An entity will be called by
a given (or use) name, often given to then by parents or peers. The
will know their Individual True Name in their native tongue and a Namer
would have to spend time translating the Individual Name into the Namer
language before it could be used. Entities will protect their True Name
vigorously as this knowledge can be used both defensively and
Indeed, the very mention of an entity's True Name would strike great
into their heart.
Player characters and even
members of the College of Naming Incantations
will know only their own Individual True Name upon completing their
All other Individual True Names must be acquired and learnt before they
can be used.
Four methods exist for
acquiring an entity's True Name:
The aura of the entity contains both the Generic and Individual True
and so the training of the College of Namers concentrates greatly on
study and interpretation of auras, from all living beings and
objects. Whilst other Colleges use abilities to detect auras, only the
Namer is trained to make maximum use of the information gained from
auras. The Generic Name is instantly identified when a Namer perceives
an aura, although this Name must still be studied and Ranked to be of
The information is coded into the aura in a form that Namers are
to recognise, but other Colleges, through use of the same Detect Aura
/ talent, would need to inquire specifically to receive the same
The entity may choose to reveal it.
It may be obtained from a Namer Demon -- when an entity is born, their
Individual True Name becomes known to some of the Naming Demons (see
demon descriptions in the College of Greater Summoning).
It may be obtained from another other being who has studied the True
if they choose to disclose it.
It may be found in written form - Adepts of various Colleges have been
known to record important entity's names in magic tomes.
The Individual True Name is
also coded into the aura, but is so complex
and varied that they cannot be deciphered and used by even a Namer. If
the Namer is given the Entity's True Name, then it is possible for the
Namer to identify the auric characteristics that make up the Individual
True Name. The study of these components takes considerable time due to
Once acquired, an Individual or Generic Name may be studied and fully
Generic Names take one day of study to be learned (that is reach Rank
while Individual Names take one week in study after the Name has been
Only Adepts of the College of Naming Incantations can acquire Rank of
than 0 with names
The time required to gain Rank with names is 1 week x the Rank to be
The maximum Rank of an Individual or Generic Name is 20.