Counterspells
Version 2.04
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Counterspells act to increase
Magic Resistance and defeat the workings
of other magic. Each college has two of these spells: a General
Knowledge
Counterspell, and a Special Knowledge Counterspell. These are specific
to the college -- a Fire College Special Counterspell will not affect
the
workings of any Earth College spell, nor would it affect a General
Knowledge
spell of the Fire College. Adepts learn both Counterspells of their own
college as part of their General Knowledge.
Counterspell
Range:
25 feet (+25/Rank)
Duration:
D+5 minutes (+1/Rank)
Experience Multiple:
100 -- General Knowledge Counterspell
200 -- Special Knowledge Counterspell
Base Chance:
40%
Resist:
Passive
Storage:
Investment, Ward, Potion, Magical Trap
Target:
Entity, Object, Area
Effects:
There are several distinct uses for a Counterspell.
They are:
-
If cast upon an entity or object the target adds 30 (+3/Rank) to their
Magic Resistance when resisting the type of magic to which the
Counterspell
applies.
-
If cast upon an area the Counterspell affects a space 15 feet in
diameter.
All targets within the area gain the magic resistance bonus detailed in
#1 above and additionally no one within the area may cast a spell of
the
type affected. A double or triple effect cast may increase the area of
effect to 25 feet or 35 feet respectively.
-
If a Counterspell of the appropriate type is cast over an area under
the
effects of a Ward, then that part of the warded area is temporarily
defused.
When the duration of the Counterspell ends, the Ward will become active
again.
-
An Adept may use a Counterspell to dissipate a spell that they have
cast.
They must direct the Counterspell at the specific spell effect that
they
wish to remove. In the case of area effect spells it is sufficient to
cast
one Counterspell within the area -- the entire area need not be
covered.
One Counterspell will dissipate one spell.
-
Some spells may be removed by any Adept casting the appropriate
Counterspell
at them. Only spells that specifically state that they may be removed
this
way can be affected. One Counterspell will dissipate one spell. The
Adept
must specify the name of the spell to be removed at the time of casting.
A target may only be under the effects of the Counterspells of a single
College. The target may also occupy an area under the effects of
another
College's Counterspells. Thus the maximum number of Counterspells that
an entity or object may gain benefit from is four: the General and
Special
Counterspells of one college cast upon them, and the General and
Special
Counterspell of another college upon the area they occupy.
Counterspells
of other colleges cast upon them will obey the normal rules for
stacking.
A target may only benefit from one Counterspell against a particular
spell.
If there is more than one appropriate Counterspell protecting a target
the highest ranked one will have an effect.
Characters may learn
Counterspells from colleges other than their own.
The Counterspells of other colleges are practised at Rank 0 and may not
be ranked.
| Version |
Date |
Notes |
| 2.01 |
11 Nov 1999 |
Initial draft version of
Counterspells offered for comment. |
| 2.02 |
25 Nov 2000 |
Revised draft.
Minor changes to wording. |
| 2.03 |
6 May 2001 |
Minor modification.
Words "or perform a ritual" removed from use #2.
These were added inadvertently. |
| 2.04 |
23 May 2001 |
Minor modification. Note
that Adept must specify the name of the spell
to be removed at the time of casting added to use #5. |
Copyright 2000, Martin
Dickson.