Kenjutsu
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Kenjutsu is the sword art of
the warriors of Kinlu, and is usable only
with the following Kinlu swords: Katana, Wakizashi, No-Daichi, and
Ninjato.
Kenjutsu ranks as Warrior for
time and EP. It is not possible to add
both Warrior and Kenjutsu bonuses at the same time, but where bonuses
from
both skills would apply the character gains the benefit of the greater.
-
The Student gains a bonus to their engaged initiative whilst they have
an appropriate sword prepared of 1 (+1/Rank).
-
The Student's base chance with an appropriate sword is increased by 1%
(+1/Rank).
-
The Student inflicts an extra point of damage at Ranks 5 & 10,
and
gains a bonus of +1 at Ranks 4 & 8 to the Parry Calculation.
-
The Student gains a bonus to their Defense whilst they have an
appropriate
sword prepared of 1% (+1/Rank).
-
At Rank 4 the Student gains the ability to make a Piercing Thrust with
their sword. The attack is made with a penalty of -25% (+2/Rank) and if
successful does A class damage. In addition, if a Specific Grievous
injury
is achieved, roll 2D10 (rather than D100) to ascertain the exact injury.
-
At Rank 8 the Student gains the ability to make a "reverse cut", an
attack
into any of their flank or rear hexes. The attack is made at -10% if
made
to a flank or rear-side hex, and at -20% if made directly to the rear.
Reverse Cut may be used with a Piercing Thrust.
Kenjutsu also contains 3 sub-skills each of which ranks for both time
and
EP as Main-Gauche. The Student's effective Kenjutsu rank may not be
higher
than the Rank they have with the swords being used, and they may have
none
of the sub-skills at higher Rank than they have Kenjutsu.
Yadomejutsu
This sub-skill is the art of cutting missiles from the air. Whilst
Evading,
the Student is able to deflect missiles or thrown weapons with their
sword
or bare hands. The missiles must either be aimed at the Student, or
aimed
through the hex they occupy. The Base Chance is MD + Weapon Rank +
4/Rank
of Yadomejutsu. If the roll is 15% of BC then the missile may be "cut"
and broken. If the roll is 5% of BC then the missile may be caught. At
Rank 4, 2 missiles may be deflected in a Pulse, at Rank 8, 3 missiles,
and at Rank 10, 4 missiles.
Iajutsu
The Lightning Strike sub-skill allows a Student to draw a sword and
strike
as a single action. This Melee Special Attack is made at -30%
(+2/Rank),
and the Student's dice roll is reduced by 1 per Rank, min. 0. This is
not
cumulative with the Assassin ability to cause Grievous Injuries, but
may
be used with a Piercing Thrust.
Nito Kenjutsu
This sub-skill is designed around the use of 2 swords, either the
Daisho
(Katana & Wakizashi), or 2 Katana or 2 Ninjato. The Student may
attack
with one of the swords and defend themselves with the other as though
it
were a main-gauche. The Student gains 1/2 of this "main-gauche" defense
against attacks made from their flank or rear. At Rank 4, the Student
learns
the Okuden of Fire & Stone. The Student may make an attempt to
Disarm
using both swords (at the normal disarm penalties), but if successful
the
defending weapon must either be dropped or be broken. (Some magical
weapons
may not be broken in this manner but will in that case certainly be
wrenched
from their wielder's grasp).
Copyright
2001, Martin
Dickson.